Difference between revisions of "Mappings"
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(Created page with "# One way hash function. # Cannot loop through a mapping # On Demand Data Structure # Hash key then get results # A hash function is any function that can me bused to map dat...") |
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==Mappings== | |||
# One way hash function. | # One way hash function. | ||
# Cannot loop through a mapping | # Cannot loop through a mapping | ||
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} | } | ||
function setPerson(address _a, uint _id, bytes32 _name) public{ | function setPerson(address _a, uint _id, bytes32 _name) public{ | ||
var person = p | var person = p[_a]; // this will get the memory location | ||
person.id = _id; | |||
person.name = _name; | |||
person.isPerson = true; | |||
} | } | ||
} | } | ||
==[[#top|Back To Top]]-[[Main_Page| Home]] - [[Solidity_ethereum_Language|Category]]== | ==[[#top|Back To Top]]-[[Main_Page| Home]] - [[Solidity_ethereum_Language|Category]]== |
Latest revision as of 18:13, 21 March 2018
Mappings
- One way hash function.
- Cannot loop through a mapping
- On Demand Data Structure
- Hash key then get results
- A hash function is any function that can me bused to map data of arbitrary size to data of fixed size
contract MappingDemo { struct Person { uint id; bytes32 name; bool isPerson; } mapping(address => Person) p; function getPerson(address _a) view public returns(uint, bytes32, bool) { var person = p[_a]; // take the value of a and hash it using sha3(_a) // once it hashes it, it will use that value, as the location of where in memory or value is. // memory location 0x0a return (person.id, person.name, person.isPerson); } function setPerson(address _a, uint _id, bytes32 _name) public{ var person = p[_a]; // this will get the memory location person.id = _id; person.name = _name; person.isPerson = true; } }